We implemented a groundbreaking solution for people to come together in virtual spaces and experience the future of sustainable social environments.
We designed the visual language and user experience for the ongoing SIEMENS IOT initiative Fabric presented at WEBSUMMIT 2019.
We had the incredible honor to share our thoughts and work towards machine learning and human-computer interaction at the Palais de Nations. Together with our partners from State Studio and by the support of Kompetenzzentrum and BMWI we were able to discuss the sustainable development goals of the United Nations.
A POC and implemented prototype to investigate user interfaces that adapt to the user’s natural way of moving. By using light weight machine learning solutions, we are able to extract the user’s personal fingerprint of movements and implement a highly individualized user experience.
Immersive playground of digital across various rooms and multiple channels, created to evoke the magic of Google’s ubiquitous artificial intelligence.
Titles for a documentary about data science in sports. Content generated by realtime data tracking of athletes.
Computational design and creative coding to design the visual language of the global print campaign for the BMW 8 Series.
Design of the legendary Predator product reveal. An immersive experience of digital textile floating in a physical 360° space.
Soap And Milk is an interactive experience of data, a visual experience to portray information in social media as an organic landscape of fluids.
Abstract interactive installation and data visualisation materialising the audience’s conversations with an artificial entity, as part of an exhibition on the cultural impact of technology.
We combined generative design and large-scale projection mapping to create a live animation of the façade during the opening ceremony of KulturPalast Dresden.
For Diesel’s #Reboot campaign we designed an interactive performance combining dance and interactive media, which was performed at the Schauspielhaus Frankfurt.
We designed an interactive avatar experience for children to play. Each user was allowed to call his favorite super hero and catch virtual gifts.